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// SPDX-License-Identifier: MIT
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// OpenZeppelin Contracts (last updated v4.8.0) (utils/structs/EnumerableSet.sol)
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// This file was procedurally generated from scripts/generate/templates/EnumerableSet.js.
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pragma solidity ^0.8.0;
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/**
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* @dev Library for managing
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* https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
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* types.
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*
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* Sets have the following properties:
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*
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* - Elements are added, removed, and checked for existence in constant time
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* (O(1)).
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* - Elements are enumerated in O(n). No guarantees are made on the ordering.
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*
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* ```
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* contract Example {
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* // Add the library methods
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* using EnumerableSet for EnumerableSet.AddressSet;
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*
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* // Declare a set state variable
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* EnumerableSet.AddressSet private mySet;
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* }
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* ```
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*
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* As of v3.3.0, sets of type `bytes32` (`Bytes32Set`), `address` (`AddressSet`)
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* and `uint256` (`UintSet`) are supported.
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*
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* [WARNING]
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* ====
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* Trying to delete such a structure from storage will likely result in data corruption, rendering the structure
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* unusable.
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* See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info.
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*
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* In order to clean an EnumerableSet, you can either remove all elements one by one or create a fresh instance using an
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* array of EnumerableSet.
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* ====
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*/
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library EnumerableSet {
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// To implement this library for multiple types with as little code
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// repetition as possible, we write it in terms of a generic Set type with
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// bytes32 values.
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// The Set implementation uses private functions, and user-facing
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// implementations (such as AddressSet) are just wrappers around the
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// underlying Set.
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// This means that we can only create new EnumerableSets for types that fit
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// in bytes32.
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struct Set {
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// Storage of set values
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bytes32[] _values;
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// Position of the value in the `values` array, plus 1 because index 0
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// means a value is not in the set.
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mapping(bytes32 => uint256) _indexes;
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}
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/**
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* @dev Add a value to a set. O(1).
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*
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* Returns true if the value was added to the set, that is if it was not
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* already present.
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*/
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function _add(Set storage set, bytes32 value) private returns (bool) {
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if (!_contains(set, value)) {
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set._values.push(value);
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// The value is stored at length-1, but we add 1 to all indexes
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// and use 0 as a sentinel value
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set._indexes[value] = set._values.length;
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return true;
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} else {
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return false;
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}
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}
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/**
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* @dev replace a value to a set. O(1).
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*
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* Returns true if the value was added to the set, that is if it was not
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* already present.
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*/
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function _replace(
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Set storage set,
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uint256 index,
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bytes32 oldValue,
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bytes32 newValue
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) private returns (bool) {
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if (set._values[index - 1] != oldValue) {
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return false;
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}
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set._indexes[oldValue] = 0;
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// 0 represents the value is empty
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set._indexes[newValue] = index;
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set._values[index - 1] = newValue;
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return true;
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}
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/**
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* @dev Removes a value from a set. O(1).
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*
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* Returns true if the value was removed from the set, that is if it was
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* present.
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*/
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function _remove(Set storage set, bytes32 value) private returns (bool) {
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// We read and store the value's index to prevent multiple reads from the same storage slot
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uint256 valueIndex = set._indexes[value];
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if (valueIndex != 0) {
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// Equivalent to contains(set, value)
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// To delete an element from the _values array in O(1), we swap the element to delete with the last one in
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// the array, and then remove the last element (sometimes called as 'swap and pop').
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// This modifies the order of the array, as noted in {at}.
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uint256 toDeleteIndex = valueIndex - 1;
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uint256 lastIndex = set._values.length - 1;
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if (lastIndex != toDeleteIndex) {
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bytes32 lastValue = set._values[lastIndex];
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// Move the last value to the index where the value to delete is
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set._values[toDeleteIndex] = lastValue;
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// Update the index for the moved value
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set._indexes[lastValue] = valueIndex; // Replace lastValue's index to valueIndex
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}
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// Delete the slot where the moved value was stored
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set._values.pop();
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// Delete the index for the deleted slot
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delete set._indexes[value];
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return true;
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} else {
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return false;
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}
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}
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/**
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* @dev Returns true if the value is in the set. O(1).
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*/
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function _contains(
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Set storage set,
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bytes32 value
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) private view returns (bool) {
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return set._indexes[value] != 0;
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}
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/**
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* @dev Returns the number of values on the set. O(1).
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*/
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function _length(Set storage set) private view returns (uint256) {
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return set._values.length;
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}
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/**
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* @dev Returns the value stored at position `index` in the set. O(1).
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*
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* Note that there are no guarantees on the ordering of values inside the
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* array, and it may change when more values are added or removed.
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*
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* Requirements:
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*
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* - `index` must be strictly less than {length}.
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*/
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function _at(
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Set storage set,
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uint256 index
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) private view returns (bytes32) {
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return set._values[index];
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}
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/**
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* @dev Return the entire set in an array
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*
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* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
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* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
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* this function has an unbounded cost, and using it as part of a state-changing function may render the function
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* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
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*/
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function _values(Set storage set) private view returns (bytes32[] memory) {
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return set._values;
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}
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// Bytes32Set
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struct Bytes32Set {
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Set _inner;
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}
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/**
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* @dev Add a value to a set. O(1).
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*
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* Returns true if the value was added to the set, that is if it was not
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* already present.
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*/
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function add(
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Bytes32Set storage set,
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bytes32 value
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) internal returns (bool) {
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return _add(set._inner, value);
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}
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/**
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* @dev Removes a value from a set. O(1).
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*
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* Returns true if the value was removed from the set, that is if it was
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* present.
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*/
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function remove(
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Bytes32Set storage set,
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bytes32 value
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) internal returns (bool) {
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return _remove(set._inner, value);
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}
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/**
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* @dev Returns true if the value is in the set. O(1).
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*/
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function contains(
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Bytes32Set storage set,
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bytes32 value
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) internal view returns (bool) {
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return _contains(set._inner, value);
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}
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/**
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* @dev Returns the number of values in the set. O(1).
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*/
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function length(Bytes32Set storage set) internal view returns (uint256) {
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return _length(set._inner);
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}
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/**
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* @dev Returns the value stored at position `index` in the set. O(1).
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*
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* Note that there are no guarantees on the ordering of values inside the
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* array, and it may change when more values are added or removed.
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*
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* Requirements:
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*
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* - `index` must be strictly less than {length}.
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*/
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function at(
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Bytes32Set storage set,
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uint256 index
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) internal view returns (bytes32) {
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return _at(set._inner, index);
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}
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/**
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* @dev Return the entire set in an array
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*
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* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
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* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
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* this function has an unbounded cost, and using it as part of a state-changing function may render the function
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* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
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*/
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function values(
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Bytes32Set storage set
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) internal view returns (bytes32[] memory) {
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bytes32[] memory store = _values(set._inner);
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bytes32[] memory result;
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/// @solidity memory-safe-assembly
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assembly {
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result := store
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}
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return result;
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}
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// AddressSet
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struct AddressSet {
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Set _inner;
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}
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/**
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* @dev Add a value to a set. O(1).
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*
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* Returns true if the value was added to the set, that is if it was not
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* already present.
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*/
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function add(
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AddressSet storage set,
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address value
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) internal returns (bool) {
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return _add(set._inner, bytes32(uint256(uint160(value))));
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}
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function replace(
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AddressSet storage set,
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uint256 index,
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address oldValue,
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address newValue
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) internal returns (bool) {
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return
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_replace(
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set._inner,
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index,
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bytes32(uint256(uint160(oldValue))),
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bytes32(uint256(uint160(newValue)))
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);
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}
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/**
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* @dev Removes a value from a set. O(1).
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*
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* Returns true if the value was removed from the set, that is if it was
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* present.
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*/
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function remove(
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AddressSet storage set,
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address value
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) internal returns (bool) {
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return _remove(set._inner, bytes32(uint256(uint160(value))));
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}
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/**
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* @dev Returns true if the value is in the set. O(1).
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*/
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function contains(
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AddressSet storage set,
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address value
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) internal view returns (bool) {
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return _contains(set._inner, bytes32(uint256(uint160(value))));
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}
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/**
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* @dev Returns the number of values in the set. O(1).
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*/
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function length(AddressSet storage set) internal view returns (uint256) {
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return _length(set._inner);
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}
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/**
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* @dev Returns the value stored at position `index` in the set. O(1).
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*
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* Note that there are no guarantees on the ordering of values inside the
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* array, and it may change when more values are added or removed.
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*
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* Requirements:
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*
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* - `index` must be strictly less than {length}.
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*/
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function at(
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AddressSet storage set,
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uint256 index
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) internal view returns (address) {
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return address(uint160(uint256(_at(set._inner, index))));
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}
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/**
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* @dev Return the entire set in an array
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*
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* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
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|
|
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
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* this function has an unbounded cost, and using it as part of a state-changing function may render the function
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* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
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*/
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function values(
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AddressSet storage set
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) internal view returns (address[] memory) {
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bytes32[] memory store = _values(set._inner);
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address[] memory result;
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/// @solidity memory-safe-assembly
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assembly {
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result := store
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}
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return result;
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}
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// UintSet
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struct UintSet {
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Set _inner;
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}
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/**
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* @dev Add a value to a set. O(1).
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*
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* Returns true if the value was added to the set, that is if it was not
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* already present.
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*/
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function add(UintSet storage set, uint256 value) internal returns (bool) {
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return _add(set._inner, bytes32(value));
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}
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/**
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* @dev Removes a value from a set. O(1).
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*
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* Returns true if the value was removed from the set, that is if it was
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* present.
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*/
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function remove(
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UintSet storage set,
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uint256 value
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) internal returns (bool) {
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|
|
return _remove(set._inner, bytes32(value));
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @dev Returns true if the value is in the set. O(1).
|
|
|
|
*/
|
|
|
|
function contains(
|
|
|
|
UintSet storage set,
|
|
|
|
uint256 value
|
|
|
|
) internal view returns (bool) {
|
|
|
|
return _contains(set._inner, bytes32(value));
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @dev Returns the number of values in the set. O(1).
|
|
|
|
*/
|
|
|
|
function length(UintSet storage set) internal view returns (uint256) {
|
|
|
|
return _length(set._inner);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @dev Returns the value stored at position `index` in the set. O(1).
|
|
|
|
*
|
|
|
|
* Note that there are no guarantees on the ordering of values inside the
|
|
|
|
* array, and it may change when more values are added or removed.
|
|
|
|
*
|
|
|
|
* Requirements:
|
|
|
|
*
|
|
|
|
* - `index` must be strictly less than {length}.
|
|
|
|
*/
|
|
|
|
function at(
|
|
|
|
UintSet storage set,
|
|
|
|
uint256 index
|
|
|
|
) internal view returns (uint256) {
|
|
|
|
return uint256(_at(set._inner, index));
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @dev Return the entire set in an array
|
|
|
|
*
|
|
|
|
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
|
|
|
|
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
|
|
|
|
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
|
|
|
|
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
|
|
|
|
*/
|
|
|
|
function values(
|
|
|
|
UintSet storage set
|
|
|
|
) internal view returns (uint256[] memory) {
|
|
|
|
bytes32[] memory store = _values(set._inner);
|
|
|
|
uint256[] memory result;
|
|
|
|
|
|
|
|
/// @solidity memory-safe-assembly
|
|
|
|
assembly {
|
|
|
|
result := store
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
}
|